portfolio.exe
scroll down ↓

projects

about

Onur Adıgüzel

I'm Onur Adıgüzel — a game programmer based in Warsaw, currently studying Video Game Programming at Futuregames Warsaw. I've been building games since 2020 and I haven't stopped since.

I'm a generalist: I'm as comfortable writing gameplay systems as I am debugging shaders or wiring up tools. I care deeply about game feel — that invisible layer of polish that separates a game from an experience.

Outside of code, I make music — mixing, composing, producing. It's a different kind of system design, and it keeps my brain honest. You'll also find me on a tennis court, deep in a board game, or theorycrafting a Factorio build I'll never finish.

// all-time favorites

01. Terraria02. inFAMOUS 203. Factorio

LANGUAGES

C#C++GDScript

ENGINES

Unreal EngineUnityGodot

TOOLS

PerforceGitHLSL

education

2024 — present CURRENT

Video Game Programming

Futuregames Warsaw — Warsaw, Poland

Specialized program in game programming across engines, disciplines, and real team projects.

2019 — 2023

Bachelor's in Computer Science

TOBB University of Economics and Technology — Ankara, Turkey

Computer science fundamentals. Where it all started.

contact

Want to work together, have a project in mind, or just want to talk games?
I'm always open to a conversation.